POV-Ray : Newsgroups : povray.unofficial.patches : finish_map and layered textures : Re: finish_map and layered textures Server Time
6 Oct 2024 11:55:32 EDT (-0400)
  Re: finish_map and layered textures  
From: Christopher James Huff
Date: 30 Jan 2002 17:09:34
Message: <chrishuff-ABB650.17104530012002@netplex.aussie.org>
In article <3c584884$1@news.povray.org>, "Jan Walzer" <jan### [at] lzernet> 
wrote:

> HOW would you interpolate ...

Element by element...when calculating diffuse, the diffuse values would 
be interpolated, etc.


> I don't think it is always desired, to interpolate linear between them ...

All the other maps (except slope_map, which is rather unusual) are 
linearly interpolated. I think it would lead to the best and most 
predictable results, though I've often wondered if quadratic and cubic 
options would be useful for color maps.

Again, I think the best solution would be to have each attribute 
individually mappable, but that is not practical in the current POV-Ray.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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