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In article <3B89AEA4.88CB430A@telia.com>,
Tom Stone <tom### [at] telia com> wrote:
> The other is to simulate a light on a table, which I've also put
> inside an union because I wanted to do many copies of the table. This
> doesn't work.
Even if you can specify a glow inside a union, it won't be part of that
union. If you translate the union, the glow won't move, and copies of
the union won't have the glow. However, I thought I had disabled glows
inside unions to avoid this confusion...
I plan to eventually make glow an attribute of objects, like media, that
will make the surface of the object glow. There will be a separate glow
object (a real object, useable in unions) to do the point glows (and
maybe other shapes: lines, circles, other geometric shapes, splines...).
> Is there another way to add glow that accomplish the same as putting it in an
> union?
Only by making a macro to create the object and glow.
--
Christopher James Huff - chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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