|
|
In article <3A0A53F9.E6EC0C8F@mac.com>, mck### [at] maccom wrote:
> Is there any thought given to perhaps, in a future release, letting you
> rotate an object around a point other than <0, 0, 0>?
No, because it is so easily done with the current POV...you can use a
macro if you want.
#macro Rotate_Around(Rotation, Around)
translate -Point
rotate Rotation
translate Point
#end
#macro VRotate_Around(Point, Rotation, Around)
(vrotate(Point-Around, Rotation)+Around)
#end
If you use MegaPOV, you don't even need the second macro, you could just
use the vtransform() function with the first one.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
<><
Post a reply to this message
|
|