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In article <3a12904e$1@news.povray.org>, "Wlodzimierz ABX Skiba"
<abx### [at] abxartpl> wrote:
> I think open sources are not part of the renderer
> if there is anything to do in 3d raytracing which is not supported
> in any 3d raytracer which one raytracer can be extended first
> with best distribution between users ?
> power of variations ?
I would include the source code as part of the renderer, since you can
use the source code to extend the renderer. I might be a bit biased here
though, since I am a patch writer...but I probably wouldn't be using POV
if I couldn't get the source code.
BTW, POV-Ray is not "Open Source". It is copyrighted freeware with
source code available, but there are restrictions on what you are
allowed to do with it. I understand what you mean though...the source is
available for modification and extension.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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