POV-Ray : Newsgroups : povray.general : mesh for icosahedron : Re: mesh for icosahedron Server Time
8 Aug 2024 12:24:52 EDT (-0400)
  Re: mesh for icosahedron  
From: Chris Huff
Date: 30 Dec 2000 18:39:13
Message: <chrishuff-91119A.18403730122000@news.povray.org>
In article <3a4e6e6c$1@news.povray.org>, "Jan Walzer" <jan### [at] lzernet> 
wrote:

> It should be go with a recursive algorithm .... (sounds like StarTrek,
> heheeee ...)

...snip...

That won't let you specify a specific number of triangles to use, only a 
recursion level. The number of triangles increases rather rapidly with 
recursion level.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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