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In article <3A3C43D0.9E91475C@faricy.net>, David Fontaine
<dav### [at] faricynet> wrote:
> Does a suspension refract? It's a suspension of smoke particles in
> air, and the ior of the air is the same inside the flame.
It is far more than a suspension of smoke particles in the air...there
are also various vaporized compounds and ions that will also affect the
density and ior. In addition, flames coming from a pressurized gas
released through a small hole will have an even higher density at the
beginning, flames from a pre-mixed gas will also be a bit different,
etc...
> Heat also refracts light, like the puddle-on-the-road mirage. So
> light would bend away from the center of the flame, no?
As mentioned, it isn't the heat, it is the varying density caused by the
heat, and since the heat isn't constant and the composition of the flame
at each point can also have an effect, the effect is more complex than
simply bending light away from the center of the flame. Then you have
things like turbulence, etc...
Of course, in just doing artistic images in POV, if you need the ior at
all (and assuming someone writes the patch for variable ior) you could
just do a spherical patterned ior...but the original question was about
absorption.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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