POV-Ray : Newsgroups : povray.general : Speaking of 3DS Max... : Re: Speaking of 3DS Max... Server Time
9 Aug 2024 08:59:23 EDT (-0400)
  Re: Speaking of 3DS Max...  
From: Chris Huff
Date: 7 Aug 2000 20:25:49
Message: <chrishuff-8E013C.19264907082000@news.povray.org>
In article <398f4dc7@news.povray.org>, "Doug Eichenberg" 
<dou### [at] nlsnet> wrote:

> I haven't use 3DSMax yet, so I'm not sure about this...
> but my understanding is that 3DSMax is not actually
> a raytracer.  Supposedly it's something called a
> scanline renderer?  Anyone know the difference?

As far as I know, it is a hybrid renderer. It uses scanline techniques 
for basic rendering, but can use raytracing to get accurate reflection 
and refraction.


> Would that account for the difference in rendering
> times between it and POV?

Yes.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.