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In article <39b0f15f@news.povray.org>, "Rune" <run### [at] iname com>
wrote:
> My solution works with torpedoes if they move linearly.
My solution can simulate the effect of gravity on the projectile, which
I guess doesn't make it very good for "guided" projectiles. It would be
possible to make a simulation which does that, though...either by
specifying the path with a spline, or by telling it to target a specific
point. If the blasts go in a straight line, the solution is much simpler.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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