POV-Ray : Newsgroups : povray.general : Heightfield/mapping question : Re: Heightfield/mapping question Server Time
9 Aug 2024 01:28:16 EDT (-0400)
  Re: Heightfield/mapping question  
From: Chris Huff
Date: 3 Sep 2000 14:52:32
Message: <chrishuff-7D254E.13541003092000@news.povray.org>
In article <39b294c4$1@news.povray.org>, "Doug Eichenberg" 
<dou### [at] nlsnet> wrote:

> I need to map a height field onto the inside of a hollow box, but I 
> can only think of one way to do this: generate the image that will be 
> used for the height field, then cut it into 5 pieces (there's no top 
> on the box) and map each piece separately.  I need to make sure the 
> edges meet up smoothly... no areas where the separate maps don't fit 
> together right.  It would be a lot easier with UV mapping; is it 
> possible to UV map a heightfield? I don't think it is, but I haven't 
> really messed with UV mapping yet.

First, what do you mean by "map a height field onto the inside of a 
hollow box", and what would UV-mapping have to do with a height field 
other than for texturing? You aren't thinking of a bump map instead of a 
height field, are you? A height field is an object, and can't be 
"mapped".

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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