POV-Ray : Newsgroups : povray.general : Scattering in POV-RAY : Re: Scattering in POV-RAY Server Time
9 Aug 2024 09:09:52 EDT (-0400)
  Re: Scattering in POV-RAY  
From: Chris Huff
Date: 15 Aug 2000 10:51:43
Message: <chrishuff-7466BF.09525515082000@news.povray.org>
In article <3999305d@news.povray.org>, "Ammar Al-Allak" 
<a.a### [at] ueaacuk> wrote:

> Can someone give me some help as to how pov ray's scattering works. Is it
> based on physically accurate formula?

Depends on what you mean by "physically accurate"...it is based on 
computer models of the real world, but these models don't apply to all 
situations. It is not a perfect simulation, but it is not entirely 
unrealistic. Could you be more specific about what you are looking for?

> Is it wavedependent etc...

It is not wavelength dependant, though there is someone working on a 
patch to add this ability.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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