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In article <3999305d@news.povray.org>, "Ammar Al-Allak"
<a.a### [at] uea ac uk> wrote:
> Can someone give me some help as to how pov ray's scattering works. Is it
> based on physically accurate formula?
Depends on what you mean by "physically accurate"...it is based on
computer models of the real world, but these models don't apply to all
situations. It is not a perfect simulation, but it is not entirely
unrealistic. Could you be more specific about what you are looking for?
> Is it wavedependent etc...
It is not wavelength dependant, though there is someone working on a
patch to add this ability.
--
Christopher James Huff - Personal e-mail: chr### [at] mac com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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