POV-Ray : Newsgroups : povray.general : OK I give up : Re: OK I give up Server Time
9 Aug 2024 13:22:44 EDT (-0400)
  Re: OK I give up  
From: Chris Huff
Date: 24 Aug 2000 14:12:02
Message: <chrishuff-6B26DB.13132724082000@news.povray.org>
In article <39A56246.446814D4@schunter.etc.tu-bs.de>, 
chr### [at] gmxde wrote:

> I don't think that would suffice for a good cloud simulation, because 
> cloud particles are not emitted from a source but come into existence 
> everywere in the cloud.  You would probably have to include the 
> condensation and evaporation(?) of water in your system.

First: the goal wouldn't be to simulate the formation of clouds, but to 
simulate the shape and texture. This should be a bit 
simpler...convection and wind should be enough.
Second: in most of my particle systems, including my patch, you can 
define an area for each emitter, instead of just a point.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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