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In article <3c98aca7$1@news.povray.org>, "Hugo" <hua### [at] post3 tele dk>
wrote:
> Thanks! From what I sense here, assumed_gamma 1 actually *activates* a gamma
> correction of 2.2 in the output file, where the default assumed_gamma 2.2
> becomes nothing because it gets divided with display_gamma 2.2.
>
> Oh man! So instead of simulating gamma correction myself by using ordinary
> rgb values, I should let the computer do this.. Yes, I understand this now!
> Old rgb values should be ^ with 2.2 to get the new values ... but maybe it's
> not so simple with finishs.. hmm.. but thank you!
With the finish statements that specify a brightness (reflection,
ambient, diffuse, phong, specular), it should be similar. With
statements that specify a size or falloff (brilliance, roughness,
phong_size), it would be like "gamma correcting" the radius of a sphere,
which is of course nonsense.
And don't forget your lights.
--
Christopher James Huff <chr### [at] mac com>
POV-Ray TAG e-mail: chr### [at] tag povray org
TAG web site: http://tag.povray.org/
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