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In article <Xns### [at] 204213191226>,
"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote:
> And btw. no offence but - Christopher, how about implementing photons using
> trace() that runned in recursive loop will create an big union of very
> small spheres with filter (that will look like photon dots) and remove at
> least this bulky and redunant Photnos{} blocks ;) ? Syntax will be very
> nice, someting like :
> ADD_PHOTON_OBJ( box{...}, 1,1) // 1=reflection 1=refraction
> SHOOT_SDL_PHOTONS(50000) // 50000=count = please come back tomorrow
That is a rediculous analogy. I suggest you look into how photons really
work...
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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