In article <3C7### [at] onlineno>,
Tor Olav Kristensen <tor### [at] onlineno> wrote:
> I think that it would be a great pity if
> a POV-patch were to perform tessellation
> of an object without providing the possi-
> bility to texture different copies of it
> differently.
I wasn't talking about copies, but an alternate rendering method. A
"tesselate" flag that would cause the object to be tesselated and
rendered (and traced) as a mesh. Copies would be textured the same way
any other object copies are textured.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/
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