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In article <3A5### [at] unforgettablecom>,
inq### [at] unforgettablecom wrote:
> As far as I know, using double_illuminate doesn't retain shadows
> that are cast on one side,
Actually, I'm pretty sure it does. It wouldn't be very useful otherwise.
> and I'm not sure whether the blurred transparency patch that someone
> (Chris Huff?) was working on would simulate this properly,
It wouldn't do this effect.
> and anyway, it's not in the official or MegaPatch versions of
> POV-Ray.
Actually, it hasn't even been completely written yet...it is mostly a
bundle of ideas(I *did* have a sort-of-working version, but plan on
starting again from scratch).
> Maybe blurred transparency with a dense internal media to diffuse
> light inside the object?
Someone used extremely dense scattering media to do this once...the
posts are somewhere on these newsgroups.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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