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In article <3d91e9b3@news.povray.org>, "Shay" <sah### [at] simcopartscom>
wrote:
> I have about 350 megs of RAM. How many triangle faces will I likely be able
> to use in a scene?
As many as you can.
It depends on the meshes. Using two copies of a mesh, you can double it
with only a very small increase in memory use. Also, if multiple
triangles share a vertex, only one vertex is stored, so meshes with
different geometries but the same number of triangles can take up
different amounts of space. And then there is overhead, OS, other
programs, virtual memory, etc...
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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