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In article <3a966f40@news.povray.org>, "Rune" <run### [at] inamecom>
wrote:
> I've never used the particle_system patch so I don't know much about it's
> features. For example I didn't know that the particles could be glows and
> that it supported cyclic animation.
The particle_system object itself will render as a blob, but you can
easily just use it as a controller for your own particles, and make them
whatever you want. And it doesn't do cyclic animation...that's one
advantage of your include. I'm not sure how I could enable cyclic
animation...
> Since I haven't tried the particle_system patch I don't know if my
> system would have any advantages over it. Anyway, my patch will be
> *mine*, it will be made my *me*, it will work exactly as *I* want! :)
That's a good reason... :-)
> I didn't know that; it sounds interesting. I think the general
> awareness of your particle_system patch and its possibilities could
> be improved if you posted some animations showing it's various uses.
> Or maybe such animations are already available somewhere?
I posted some images and animations on these groups a while ago, and
somebody used it in an image of some odd robots spraying stuff at a
mutated rug/chicken thing.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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