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In article <3A0### [at] unforgettablecom>,
inq### [at] unforgettablecom wrote:
> Try setting the sphere's diffuse to 1 (the default is .6, for some
> reason).
The reason is that the ambient value is not 0 by default(I think the
default for ambient is 0.2), and scenes often have multiple light
sources. If it was 1 by default, everything would be washed out unless
you set your own value.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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