POV-Ray : Newsgroups : povray.general : Media question : Re: Media question (again ;-) ) Server Time
8 Aug 2024 08:11:30 EDT (-0400)
  Re: Media question (again ;-) )  
From: Chris Huff
Date: 22 Jan 2001 19:04:17
Message: <chrishuff-3A7687.19052422012001@news.povray.org>
In article <3a6cc798@news.povray.org>, "Jonathan Hunt" 
<jon### [at] xlcuscouk> wrote:

> I can make the media version less grainy by increasing the number
> of samples, but to get it looking as good as the halo the number
> of samples needs to be so high that the render speed drops to
> a crawl.

The sampling algorithm was one of the things that changed from halo to 
media. The one in media should be more accurate, but is also a lot 
slower because it requires a large number of samples to get smooth 
results. MegaPOV has two additional sampling methods that can really 
speed things up by getting you smoother results with fewer samples, 
method 3 is very close to the old halo sampling.
MegaPOV is available here: http://nathan.kopp.com/patched.htm

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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