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In article <3b23b201$1@news.povray.org>,
"darrell miller" <dar### [at] earthlink net> wrote:
> anyone know of a macro or way of making ivy/plants.. i'm making an old
> house.. and i'd like to make some ivy to put on the walls. a texturemap on
> the walls wont do. its going to need to be actual polygons..
Erm, why polygons? A triangle mesh would be far more efficient then a
union of polygons, and other primitives could be used for even better
alternatives.
--
Christopher James Huff - chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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