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In article <39932539.F6B6D11C@aol.com>, Mike <Ama### [at] aol com>
wrote:
> I got it to work by putting a small sphere around the camera, double
> illuminating it, and hacking the source so that it calculates phong on
> the reverse side. Works pretty good except for the point nature of the
> light makes it blink on and off rather suddenly. There's an animation
> in p.b.a
Could you share this "hack"? In my opinion, the lack of highlight
effects on the reverse side of a double_illuminated object is a bug.
--
Christopher James Huff - Personal e-mail: chr### [at] mac com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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