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In article <395916CA.D8746C63@online.no>, Tor Olav Kristensen
<tto### [at] onlineno> wrote:
> > I do plan on adding torus and cone components. :-)
>
> Good.
> Any chance of a torus segment component as well ?
> (E.g.: Give a normal vector for the torus and a point in the "ring",
> the angle it covers and the minor radius.)
Maybe...
> Maybe im going to far now, but how about making it possible to
> cut in the strength field of a component with primitive shapes ?
> (I.e.: "CSG-light" for blobs)
This should be possible with the "pigment" component type using the blob
pattern with the object pattern.
> > It just adds the contribution of the blob into the rest of the pattern.
> > I added it so you don't have to translate/duplicate a blob object into
> > the blob pattern.
>
> Smart.
> So then one can make nested blobs (or even recursive ones) ?
>
> Thank you very much for explaining.
No nested blobs, it just allows you to add a blob *object* to a blob
*pattern*. Though the syntax looks like one blob nested within another...
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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