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In article <hsi### [at] netplex aussie org>,
Henri Sivonen <hsi### [at] niksula hut fi> wrote:
> I need to generate a POV-Ray scene file from a scene that has been
> programmed in OpenGL. Is there an implementation of the part of the
> OpenGL API that deals with geometry that would output POV scene files
> instead of rendering?
As far as I know, there is nothing like that currently in existance. It
would not be difficult to do for a small subset of OpenGL, but would be
impossible for the more complex features: OpenGL is just very different
from the POV scene language, and the algorithm is very different from
raytracing, many things just don't translate.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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