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In article <B9744727.4BFF%gle### [at] isrvcom>,
Glenn Greenway <gle### [at] isrvcom> wrote:
> Thank you for your comments. However, I would like to evaluate a height
> field at parse time, not render time.
The trace() function is a scene description language feature that
operates at parse time, not render time.
> I've been trying to use bitmap data to add a deformation map feature
> to a mesh creation macro i've been working on. I thought that the 3.5
> function feature might be the way to go. But i can't figger it.
> With MegaPov hf_height_at() i could loop through and evaluate values
> at each point before rendering. Thanks again.
You could do the exact same thing with the trace() function, see the
manual. However, it sounds like functions are a better solution. You
might want to look at the height field macros in shapes.inc for examples.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/
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