In article <3C6BC723.B154333A@gmx.de>,
Christoph Hormann <chr### [at] gmxde> wrote:
> You should really know that object pattern & isosurface are not a very
> good combination.
On the other hand, the HF_Cylinder() macro doesn't have this problem...
And the blur/'proximity' thread in povray.text.scene-files has some code
that should make the object pattern more acceptable to
isosurfaces...though also very, very slow.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/
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