POV-Ray : Newsgroups : povray.binaries.utilities : RK4-implementation in C++. See post in p.b.i. : Re: Repost: ode.h, (Re: RK4-implementation in C++. See post in p.b.i.) Server Time
26 Jun 2024 08:25:29 EDT (-0400)
  Re: Repost: ode.h, (Re: RK4-implementation in C++. See post in p.b.i.)  
From: Chris Huff
Date: 19 Sep 2000 21:58:58
Message: <chrishuff-2C1378.21010119092000@news.povray.org>
In article <39c7e1e7$1@news.povray.org>, "Simen Kvaal" 
<sim### [at] remove_mestudentmatnatuiono> wrote:

> For those who actually care...

It works, it compiled with no modification(thank you for not using 
system-specific functions!). Now I just have to figure out how to use 
it...maybe turn it into a OpenGL project.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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