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In article <3da691d7$1@news.povray.org>,
"Tom Melly" <tom### [at] tomandlucouk> wrote:
> The thing is, this never seemed to cause any noticable problems, discontinuous
> floating bits, etc. I don't even recall seeing such artifacts when tweaking
> params - how come?
It isn't really wrong, just sometimes causes problems that are hard to
avoid. Setting y to a constant value makes it impossible to have
overhangs or perfectly vertical surfaces, which you might want. Setting
it to y makes "floaters" possible, not inevitable.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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