POV-Ray : Newsgroups : povray.general : Help changing background light intensity : Re: Help changing background light intensity Server Time
5 Aug 2024 16:13:24 EDT (-0400)
  Re: Help changing background light intensity  
From: Christopher James Huff
Date: 12 Oct 2002 19:45:51
Message: <chrishuff-15F703.19404512102002@netplex.aussie.org>
In article <Xns### [at] 204213191226>,
 "Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote:

> IMHO I think that this syntax is wierd [1], better would be to extend 
> color_map by new keywords. 

Well, yes, it does look wierd at first. The point is that it is far more 
flexible...a pigment is just a function that returns an RGB color 
vector, a color map is just a vector spline, which is also a function. 
If you want interpolation in a different color space, just convert back 
to RGB for the final value. If you want your own custom function instead 
of a color map, no problem. It can express any existing POV texture, and 
much more, without being much longer if at all.
Adding a special color map feature just adds bulk to an already 
redundant feature.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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