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In article <3C49B44C.57404C62@gmx.de>,
Christoph Hormann <chr### [at] gmxde> wrote:
> Having POV-Ray's internal functions available in such a simulation
> language (like 'trace' and all the patterns for example) would be very
> nice, but i guess this won't happen in the near future.
Well, part of the math library will include functions for intersecting
rays with shapes, but it won't be related to POV-Ray in any way. It is
limited to generating a scene and telling POV to render it.
CSDL itself is completely separate from POV, it just has a "system()"
function that lets other programs be started.
> See for example:
>
> http://www.gnu.org/licenses/license-list.html
It looks like a list of licenses, similar to:
http://www.opensource.org/licenses/index.html
What I'm currently looking for is information on licensing software, not
on the licenses.
--
--
Christopher James Huff <chr### [at] maccom>
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