The C++ version could be used in a C++ program that does things like
particle and cloth simulation that are difficult to program and
extremely slow to compute directly in POV.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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