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In article <s21amu05jvvhomkmpl97mu3avgnddtpr22@4ax.com>,
Peter Popov <pet### [at] vipbg> wrote:
> finish { ambient 1000 } for example. If POV averages blur samples
> after it clips colors, it will make no difference. If it averages
> before clipping colors, then it should work as expected.
It clips both blur and antialiasing samples. It was apparently to fix
the case were a "superbright" object is visible, and not clipping the
samples made it look like it wasn't antialiased. It caused me some real
problems when I was trying to get decent stars by making them very
bright so they wouldn't get antialiased into oblivion...there should at
least be a way to turn it off in my opinion.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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