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Slime wrote:
> [...]
>
> Gamma correction should always be done as the last thing in a renderer's
> output. In fact, if the user plans to do anything more with the output
> image, then they should turn off gamma correction, do whatever
> postprocessing they want, and *then* apply gamma correction. Then, when the
> image is displayed on a monitor, the gamma effects will cancel out the gamma
> correction and present the viewer with the correct image.
That's right if you use gamma correction purely for the purpose it is
intended for (i.e. for compensating the monitor gamma). A lot of people
however use it for artistic purposes just like the clipping. It is
still fairly common for example to design scenes to show up correctly on
a certain monitor without gamma correction.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______
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