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Samuel Benge wrote:
>
> Wow. Those results look encouraging. It's much like I suspected: edges
> no longer have that jagged look. The chopped-up surface is now smooth.
> Some spots still appear, though. I'm sure in time all such artifacts
> will be resolved.
???
To me the difference seems very minor, not even close to 10x the
accuracy value leading to the same result quality.
Just in case this was not clear: the 'i' samples are with the patch, the
'o' ones without (like with official POV-Ray 3.6).
> Have you tried both patches (yours and Wolfgang's) combined yet? With AA?
What patch of mine are you referring to? The isosurface bounding tree
patch has nothing to do with this.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
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Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______
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