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Jaime Vives Piqueres wrote:
> ...this time for simple architectural elements. The composition is
> inspired on a trueSpace render done by Craftwerk Graphics, found on the
> galleries at lightworkdesign.com (I can only find two renders from this
> artist, both really impressive). My skills at photographic texturing are
> not that good, but Skylight and POV-Ray radiosity helped getting it more
> photorealistic.
Looks good, are the textures all image maps? How did you generate them?
I assume you use UV-mapping generated in Wings. I have not yet
figured out how to do this (guess i need to have a look at the manual
after all - something i have not bothered to do until now...)
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______
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