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Mick Hazelgrove wrote:
> I really must finish one of these pictures!
>
> The Rocks are isosurfaces converted to meshes for speed of rendering and
> also so that I could edit them. I used Kevin Loney's approximation macro
> for this and Ingo's mesh22obj utility to convert the meshes to objs for
> import into Silo. Gilles has come up with a way of using Crossroads for this
> which I havn't had time to test. All plants XFrog. The ground was a mesh
> modelled in Silo so that I could get precise control of the shape . The
> clouds are media.
That looks great, the clouds have something - toxic. :-)
How did you create meshes from the isosurfaces?
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______
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