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Jaime Vives Piqueres wrote:
> Hi:
>
> Just a quick LOTW for the ending week. I've made some changes to the
> code, but more are still pending, so I'm not updating the code this week.
>
> I maintained the "successive warps", but reduced the octaves as
> suggested by Christoph, which helped greatly to reduce the render time.
> This one took 4 hours, with max_gradient 3 on the isosurface, 2
> intervals for the media clouds and 90000 iso-trees. No radiosity, only 3
> shadowless lights with media off.
Nice, how does the render speed of the sky part compare to the terrain?
I assume the sky is quite a bit slower?
Is this randomly set up or did you select the composition manually?
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 01 May. 2004 _____./\/^>_*_<^\/\.______
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