POV-Ray : Newsgroups : povray.binaries.images : LOTW 040704 (159K) : Re: LOTW 040704 (159K) Server Time
7 Nov 2024 17:31:58 EST (-0500)
  Re: LOTW 040704 (159K)  
From: Christoph Hormann
Date: 4 Jul 2004 05:55:01
Message: <cc8k4v$ias$1@chho.imagico.de>
Jaime Vives Piqueres wrote:
> Hi:
> 
>   Just a quick LOTW for the ending week. I've made some changes to the 
> code, but more are still pending, so I'm not updating the code this week.
> 
>   I maintained the "successive warps", but reduced the octaves as 
> suggested by Christoph, which helped greatly to reduce the render time. 
> This one took 4 hours, with max_gradient 3 on the isosurface, 2 
> intervals for the media clouds and 90000 iso-trees. No radiosity, only 3 
> shadowless lights with media off.

Nice, how does the render speed of the sky part compare to the terrain? 
  I assume the sky is quite a bit slower?

Is this randomly set up or did you select the composition manually?

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 01 May. 2004 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.