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Torsten Crass wrote:
> Hi Chris,
>
>> You are probably using noise_generator 3, see:
>
>
> well, I didn't actually change the global noise_generator setting, so it
> should be type 2 (the default, at least according to both
> documentations) in either case, shouldn't it?
>
>> Apart from that i am not aware of any significant differences in
>> patterns. If you post the code a more definite answer would be possible.
>
>
> OK, here comes some sample code (instructions below):
That is more likely a difference in the way the function image type
works. Since your heightfield is realtively low resulution such a
difference shows up more strongly than usual. You could try using an
isosurface instead and see if it also leads to a difference - probably not.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 01 May. 2004 _____./\/^>_*_<^\/\.______
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