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use### [at] domain invalid wrote:
> Hi all,
>
> If you look at the end of a review of Opterons at
> http://www.linuxhardware.org/Features/03/12/17/189239.shtml, you can see
> benchmarks done with Pov-Ray compiled for x86-64 and for regular x86,
> using the same scene description. The images are non-identical, and I'd
> like to know why this is; is it just because all calculations are done
> with 64 bit precision, as the article says, or are there other
> differences in Pov-Ray's behaviour on x86-64 systems?
If that are really true results of the official benchmark (i.e. not made
with other render options) i find the results quite bad for such
expensive systems. Of course a hardware like that is quite
'underemployed' with rendering the POV-Ray benchmark but the Xeon for
example seems not much faster than my Athlon XP 2600 here and you
probably could get a dozen of them for the same price as the Xeon...
The 22:20 for the Opteron is of course not that bad but you can achieve
similar results on much cheaper hardware, i.e. Athlon 64:
http://www.linuxhardware.org/article.pl?sid=04/03/18/2143203
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 01 May. 2004 _____./\/^>_*_<^\/\.______
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