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After Marc Jacquier's impressive lighthouse images i also tried some new
things concerning breaking waves, here are the results:
http://www.tu-bs.de/~y0013390/pov/water/waves_tst.html
To get the foam look right is quite difficult, the structure of a real
wave is quite complicated when you have a close look. And to keep the
render time reasonable (5-10 hours for these tests without radiosity) i
did not use scattering media so it probably looks much too 'glassy'.
There is surely a lot of room for tweaks, especially directly at the
water line but every additional feature slows down the whole render...
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 01 May. 2004 _____./\/^>_*_<^\/\.______
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