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Samuel Benge wrote:
> Hello folks. Had an isosurface attack earlier and this is the product.
> Sorry about the file size, but I had to reduce some jpeg artifacts.
>
> The base shape (an octahedron) was warped with multiple passes of x, y
> and z cos functions using a #while loop. Each cos function is scaled
> twice as large as the next (in size and strength).
> [...]
Neat, you are not the first one trying the though ;-) See:
http://news.povray.org/3c7bb095@news.povray.org
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 21 Mar. 2004 _____./\/^>_*_<^\/\.______
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