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Rick [Kitty5] wrote:
>
> I want to be able to render at 16200x10200 (and above) for print work and
> not compromise on the features I use in my images. I don't use povray for
> such work as it simply isn't practical.
You can render such an image with POV-Ray without problems, if you are
referring to distributed renders try:
http://pvmpov.sourceforge.net/
http://www.tu-bs.de/%7Ey0013390/povany/index.html
> I fully appreciate that multi threaded applications can be difficult to
> write and thats without the special issues with some of povray's features.
>
> But, it makes the difference between povray being a hobbyists toy and a
> professional rendering engine.
I (and probably most others here) would appreciate if you'd not come up
with such conclusions before understanding why POV-Ray is not multithreaded.
Also note that multithreading will not help you to distribute a render
on several computers. Using several processors on one machine is one
thing - distributing a render on several computers in another.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 21 Mar. 2004 _____./\/^>_*_<^\/\.______
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