POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov collision detection : Re: MegaPov collision detection Server Time
4 Nov 2024 16:02:25 EST (-0500)
  Re: MegaPov collision detection  
From: Christoph Hormann
Date: 22 Mar 2004 12:45:02
Message: <c3n8eu$8cr$1@chho.imagico.de>
Daniel Jungmann wrote:
> Hi,
> 
> I have now written a patch for faster collision detection. I just made some
> quick checks and it seems working but might be still a lot of bugs. Fee
> free to report them all.
> 
> The zipfile contains the changed source files (mechsim.cpp and mechsim.h)
> and a diff file. You don't need both of them.

I did not yet have time to test it but from a quick look at the source 
it seems it might lead to slower calculations in cases of:

- relatively few masses
- situations where grouping works very well (like single masses 
colliding with grid structures).

It would be useful to have some numbers actually comparing speed in such 
situations.  Also you replaced the exisiting collision method with the 
new technique - it would probably have been better to introduce it as an 
alternative method so you can compare them more easily.

Christoph

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