POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov collision detection : Re: MegaPov collision detection Server Time
28 Jun 2024 15:55:09 EDT (-0400)
  Re: MegaPov collision detection  
From: Christoph Hormann
Date: 16 Mar 2004 15:00:02
Message: <c37m8n$9lp$1@chho.imagico.de>
Daniel Jungmann wrote:
> 
> Yes, I think bounding would speed up the hole thing. Building a bounding box
> or sphere tree is too slow, but using a hash function is fast enough.

I am not sure what you are trying to suggest here.  If you have a 
technique in mind you think that would speed up the collision tests 
please make a more elaborate description.

Christoph

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