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Daniel Jungmann wrote:
>
> Yes, I think bounding would speed up the hole thing. Building a bounding box
> or sphere tree is too slow, but using a hash function is fast enough.
I am not sure what you are trying to suggest here. If you have a
technique in mind you think that would speed up the collision tests
please make a more elaborate description.
Christoph
--
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Last updated 07 Mar. 2004 _____./\/^>_*_<^\/\.______
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