POV-Ray : Newsgroups : povray.general : Feature Request - Texture Override, Help Request : Re: Feature Request - Texture Override, Help Request Server Time
21 May 2024 08:14:16 EDT (-0400)
  Re: Feature Request - Texture Override, Help Request  
From: Kyle
Date: 18 Jan 2008 22:06:29
Message: <btp2p3pvllb338a7dsmhc2vtbb8gs708vc@4ax.com>
SharkD,

I haven't tried it yet, but that looks like a pretty good solution.  

I mentioned before that there may be some coinciding surfaces issues by just scaling
the bricks, but
they may not be visible enough for concern.  

OTOH, I could difference a brick translated in the y direction with a scaled brick to
avoid that
problem.  Instead of this ...

        object {
          o_Brick
          scale y * 1.001
          translate brick_translate
        }

... perhaps something like this ...

        difference {
          object { o_Brick translate y*0.01 }
          object { o_Brick scale 1.001}
          translate brick_translate
        }

Thanks for sticking with it!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.