POV-Ray : Newsgroups : povray.general : how to render pov1.0 scenes with pov 3.1g : Re: how to render pov1.0 scenes with pov 3.1g Server Time
7 Aug 2024 07:15:19 EDT (-0400)
  Re: how to render pov1.0 scenes with pov 3.1g  
From:
Date: 10 Dec 2001 03:16:17
Message: <bjr81u0f3e54pb1ftpm1kms5sp1jkkgcuq@4ax.com>
On Sat, 08 Dec 2001 19:12:06 +0100, Christoph Hormann <chr### [at] gmxde>
wrote:
> just add commas in the vectors

???

#local C=< 1 2 3 >;

works fine with 3.5
is it different with 3.1 ?

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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