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Hi Edward Leibnitz, you recently wrote in irtc.stills:
> Moray leaves you with cylinders and spheres that are placed in location like
> x = 3.232345 y = 2.4356322 z = 7.342345 which is useless if you want to
> "pop" the code into the POV- Ray editor and start programming your CSG's.
I always work with a Snap of 0.1, so I always have coordinates like
<3.2, 2.4, 7.3>. I don't like 8 decimal points either :-) It is
neccessary sometimes when you place things that are rotated or that
should touch some other object at a weird angle. But it still beats
doing the trig :-)
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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