POV-Ray : Newsgroups : povray.animations : instant appearance : Re: instant appearance Server Time
28 Jul 2024 12:28:52 EDT (-0400)
  Re: instant appearance  
From: Rick Adams
Date: 18 Apr 2000 23:04:58
Message: <benboomREMOVE_THIS_PART-4A86B9.20014518042000@news.povray.org>
In article <38fd13e9@news.povray.org>, "Bob Hughes" 
<per### [at] aolcom?subject=PoV-News:> wrote:

> If you want multiple instances the thing to do is use #switch with 
> #range.  These directives are practically made for
> animation.  Example:
> 
> #switch (clock)
> #range (0.3,0.5) // for a 0 to 1 clock
> // do the ray here
> #break
> #end

Does that mean that the other example won't let you do multiples? I used 
it in my currently rendering animation, but just once, and it seemed to 
work fine and I can't see why you couldn't use it for multiple death 
rays, or whatever. What is the advantage this way? (I know there must be 
one, I just don't see it.)

RA


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