POV-Ray : Newsgroups : povray.general : cube mapping and sphere mapping : Re: cube mapping and sphere mapping Server Time
4 Aug 2024 00:23:21 EDT (-0400)
  Re: cube mapping and sphere mapping  
From: ABX
Date: 27 Aug 2003 14:58:35
Message: <afvpkvkf3m1gf9i7q1vl6o5pp3n2tqkeh0@4ax.com>
On Wed, 27 Aug 2003 14:44:23 EDT, "Texel" <nomail@nomail> wrote:
> In fact, i am writing a file converter (Anim8or->PovRay).
> In Anim8or the user can apply a CubeMap as a material to the faces.
> A CubeMap is like skybox textures reflected on the object.
> Your idea seems to be interesting.
>
> But in Anim8or we can also use 1 texture as a reflection like in OpenGL with
> GL_SPHERE_MAP. And it will be more difficult to simulate it.

If I understand your problem, all you need is to search manual for keywords
"warp" and/or "uv_mapping" and/or "map_type".

ABX


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