POV-Ray : Newsgroups : povray.newusers : Infinite primitives? : Re: Infinite primitives? Server Time
5 Nov 2024 03:15:28 EST (-0500)
  Re: Infinite primitives?  
From: Peter Popov
Date: 15 Nov 2000 03:53:57
Message: <a5j41tgi5rsed4s8tckd61gdn4a68otpcb@4ax.com>
On 13 Nov 2000 09:27:03 -0500, Warp <war### [at] tagpovrayorg> wrote:

>Peter Popov <pet### [at] usanet> wrote:
>: A quadric (anyone remember these?) should do it.
>
>  Isosurfaces killed quartics and other poly objects... RIP.
>
>  ... Or perhaps not. You can create infinite surfaces with polys but not
>with isosurfaces. Polys also are more accurate (but usually slower).

That's exactly what I had in mind. With all the iso frenzy, people
seem to have forgotten about the good ole infinite primitives. They
still have their uses.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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