On 13 Nov 2000 09:27:03 -0500, Warp <war### [at] tagpovrayorg> wrote:
>Peter Popov <pet### [at] usanet> wrote:
>: A quadric (anyone remember these?) should do it.
>
> Isosurfaces killed quartics and other poly objects... RIP.
>
> ... Or perhaps not. You can create infinite surfaces with polys but not
>with isosurfaces. Polys also are more accurate (but usually slower).
That's exactly what I had in mind. With all the iso frenzy, people
seem to have forgotten about the good ole infinite primitives. They
still have their uses.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG e-mail : pet### [at] tagpovrayorg
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