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On Sat, 04 Sep 1999 04:42:13 +0200, Peter Popov <pet### [at] usa net> wrote:
>On Fri, 03 Sep 1999 16:27:18 -0500, Larry Fontaine <lfo### [at] isd net>
>wrote:
>
>>Is there any way to get a spiral or helical object without merging (or
>>blobbing) a bunch of primitives? And is there a way to get a helical
>>texture without an image map? I know there's a spiral pattern, but no
>>helical one...
>
>For a helix shape check out the Helix object in shapesq.inc that comes
>in all POV distributions.
>
>For a helix pattern, you can approximate it using a density_file. See
>the demo scenes that come with POV. If you need additional help with
>density_files, don't hesitate to ask.
>
You could also use Striscia http://members.xoom.com/dvarrazzo/epov.htm
Look in povray.text.scene-files for "Kandy for Ken" on 28 June 99. This is an example
of
wrapping a spiral pattern around a curve using Varrazzo's "Striscia" macro. The image
is
KandyCane.jpg in povray.binaries.images on the same date.
David
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dav### [at] cwcom net
http://www.hamiltonite.mcmail.com
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